The Sims 3 Supernatural
Enter the mysterious town of Moonlight Falls where strange things happen by the light of the moon. Create supernatural beings from menacing werewolves and cackling witches, to mischievous fairies and more intriguing vampires. Then stalk the night, use your wand to cast spells, just stay home and claw the furniture and more. You can mix dozens of elixirs from turning Sims into zombies to transforming them into gold. Share your enchanted brews with any friends who have The Sims 3! Spooky surprises are in store for you in the world of The Sims 3 Supernatural!
Game Features
- Play as supernatural Sims: Create witches, wizards, werewolves, more intriguing vampires, and fairies, each with their own magical abilities, traits, and interactions.
- Explore the town of Moonlight Falls: Discover what mysteries and abilities are revealed by the light of the full moon. Will your Sims freak out or become more powerful?
- Hone your magical crafts and share the enchantment: Learn to cast spells and find rare ingredients to brew elixirs, so you can charm or hex your Sims’ lives. Send your magical elixirs to any of your friends’ games who have The Sims 3. Your Sims can hone their psychic abilities and build a career as mystic fortune-teller.
- Discover supernatural items: Race around the arena on your broomstick, visit the gypsy caravan, or preen in front of your magic mirror. Even awaken the classic character of Bonehilda, the quirky skeletal maid. With tons of new enchanted objects, what will happen next?
- Deck out your home in gothic style: Add a secret lair with the sliding bookcase door and fill your home with creepy new furniture.
- Zombification: Mix a special elixir to create shuffling, brain-hungry monsters of your very own. Chomp on other Sims to spread the love and wreak havoc. Don’t fret, you can always concoct an elixir to change your Sims back.
- New "Supernatural Types" button
- 6 new skin tones
- 5 new sliders for all Sims
- Ear Orbit
- Ear points
- Jaw Underbite
- Brow Definition
- Nostril Rotate
- Body hair is added for female werewolves
- New Accessory Enhancements
- Vampiric Tattoos
- Fingernails
- Vampire Fangs
- Werewolf Fangs
Female Teens – 13 Hairstyles, 7 Tops, 4 Bottoms, 1 Outfit, 6 Accessories, 2 Shoes, 5 New Makeup Options
Female Children – 3 Outfits
Male Adults/Elders – 11 Hairstyles, 2 Facial Hairs, 17 Tops, 9 Bottoms, 1 Accessory, 1 Shoe, 5 New Makeup Options, 10 Tattoos
Male Teens – 11 Hairstyles, 9 Tops, 5 Bottoms, 1 Accessory, 1 Shoe, 5 New Makeup Options
Male Children– 2 Outfits
Build and Buy ObjectsMain article: List of objects in Supernatural
There are a total of 226 objects in this pack, including debug objects and lifetime reward objects, excluding spawners. A few of them are reintroduced from The Sims, The Sims 2 and their packs.
New Woohoo Spots
- Fairy House
- Gypsy Caravan
- Magical Wardrobe
- Arboretum
- Werewolf
- Fairy
- Delayed Aging
- When a Sim turns into a Fairy, his/her wings will be randomly chosen, but may change their wings.
- They can shrink to their natural, or sprite, form to perform tasks that they cannot do while normal-sized
- Fairies can be created or Sims can be turned into fairies
- Fairy babies do not have wings
- Fairies often bestow gifts to others and carry special auras that increase their skills as well as the skills of those around them.
- Fairies are great artists. They are wonderful painters, sculptors, singers, dancers and are great with musical instruments. Fairies have a special magical/fairy power meter, just like some other supernatural beings. When fairies use auras, this will drain the fairy magic. The meter will be drained. But the meter will eventually be filled again, as time progresses.
- The "tranquillity" aura helps Sims around the fairy to have a better mood and experience less stress.
- The "creativity" aura helps the fairy and Sims around the fairy to study certain skills quicker such as Painting, Sculpting, Writing, Guitar, Piano, Drums, Bass and Cooking.
- The "body/mind" aura helps the fairy and Sims around the fairy to study these skills quicker such as Athletic, Logic, Charisma, Handiness and Martial Arts.
- Fairies can fly by selecting the interaction "I Can Fly!"
- They love gardening and have a special relationship with plants.
- They can grow a plant by selecting the interaction "Bloom".
- Fairies who are higher in level have a "Fairy Repair" interaction, which allows them to shrink down into their sprite form and repair broken objects
- They have a group of interactions which all are categorized under "Fairy...Special" with another Sim/occult.
- Some of the interactions are:
- Give Happiness
- Gold and Toads
- Hot Head
- In Your Underwear or Skeevies
- Inner Beauty
- Chattering Teeth
- Tell Fairytale...
- Brag About Pranking
- Playful Pester
- Talk About Flowers
- They have interactions with other Sims (or supernatural creatures) such as Playful Pester or playing tag with a werewolf they've befriended!
- They play pranks and tease Sims
- They can set "Fairy Traps" on some objects such as mailboxes.
- "Although fairies increase in their power, it is not limitless and does come with a cost. Fairies have a magic meter that they must maintain in order to continuously use their abilities. Once depleted, the power will slowly regenerate over time, or they can instantly replenish their magic through the use of an alchemy elixir. Fairies can also regenerate their power at a faster rate by transforming into their true form and performing many of their unique interactions."
- They build their Charismatic skill easier.
- The Blessing of the Fae Elixir will grant any normal Sim powers of a Fairy.
- Witch
- Male Sims and female Sims are both called "witches."
- Teen Sims who possess Witch power can transform.
- Only witches can learn spells.
- They can use any of the nine magic wands to cast spells using the interaction "Use This...".
- They can cast spells bare-handed after getting a lifetime reward known as "Magic Hands".
- Spells will be unlocked every time witches get better at casting them.
- Most of the spells are related to the needs of the Sims, but there are also other spells.
- There will be good and evil witch spells, giving witches the decision to be a good or a bad witch, but they can change their ways.
- Some of the charms (good spells) are: "Sunlight Charm", Bladder Spell, Luck Spell, Spell Hunger, Hygiene Spell, Love Spell, and Spell Solar.
- Some of the curses (bad spells) are: Toadification, Bladder Curse, Hunger Curse, Hygiene Curse, Plague, Haunting Curse, and Bane Toad.
- They can change food, seeds, fish (only in bowls) and insects (only in terrariums) into something else.
- Experienced witches can perform the "Reanimation Ritual" to "raise a Sim from the dead". The Sim will become a permanent zombie but he can be cured by the "Cure Elixir" (an elixir) or the "Sunlight Charm" (a charm spell). Only witches can do this.
- Witches have a magic meter
- It indicates how much magic they used to cast a spell
- If they do not have enough magic, their powers will be weaken.
- The magic in the meter gradually increases once being used, but can be boosted by flying with a broom or the "Essence of Magic Elixir"
- It costs magic points from the meter to cast a spell
- Witch Duels
- When witch duelling, no witches will die.
- A witch duel will test two witches' skill in spell casting.
- They will use different spell casts they have learned. It is unknown whether players can choose those spells when duelling.
- The witch who wins a duel will get a positive moodlet, and the witch who lost, a negative moodlet.
- Witches have a magic broom that allows them to fly through the air.
- If they have a cat, their magic skill and mood will increase and their magic energy drain is slowed down.
- Witches make elixirs faster than other Sims (both normal and supernatural)
- Witches also have 17 spells to cast according to the new video that has been posted today.
- The bottled Witches' brew elixir will give a sim the powers of witchcraft.
- Zombie
- Zombies can try to attack Sims
- They tend to move slower than normal Sims
- A Sim can transform into a zombie by drinking the Zombification elixir or by being bitten by another zombie
- There is a cure to transform a zombie Sim to a normal Sim
- Players can also transform Sims into permanent zombies
- Zombies cannot woohoo
- During a full moon, zombies can spawn and attack Sims' houses.
- They will eat plants from Sims' gardens or "brains" from Sims
- They do not disturb Sims when they are sleeping.
- They do not attack child Sims.
- They do not kill Sims.
- After the full moon, they will transform back to normal Sims.
- "Zombies have even been found to ignore their rigidity altogether and break into a full out sprint....Although they may not appear to be...sociable at first glance, they can still perform most day to day tasks and hardly let their decay slow them down in their afterlife."
- "Zombies can come about in many different ways. If you happen to be an aspiring alchemist, you can concoct a special brew to either transform yourself or a different Sim into one of these members of the undead. Perhaps you are a wily witch and would rather utilize your superior spell casting to summon one of these ghastly ghouls. You need only find a tombstone or an urn to perform a high level spell and...a mutated malevolent menace will emerge on your manor...The third way to encounter a zombie is patience. When the moon is full in the night’s sky, you may want to batten down the hatches and fortify your gardens. Zombies are quite fond of the basking in the moonlight and have been found to crawl up from the earth in an attempt to tan their pale, undead flesh."
- "Aside from the Limited Edition Peashooter, the second way to save them from their curse is by using a Cure or Potent Cure Elixir. This will effectively cure them of their craving so they can be satiated by more acceptable means. The third way is by using a dash of Fairy Dust; it’s really potent stuff and should be used sparingly....There are many ways to banish these unwanted zombies in one way, shape, or form, but there are even a few more 'extreme measures' that can be taken as well."
- Vampire
- Any player who does not have The Sims 3: Late Night will get vampires.
- Players with The Sims 3: Late Night installed will keep vampire benefits such as "reduced aging, advanced speed and skill gain, offering to turn people, drinking from Sims, and hunting."
- They will look more mysterious in Supernatural than in Late Night
- Their eyes glow more in Supernatural than in Late Night
- They can become immortal by a lifetime reward known as "Immortal[sic]".
- They can become immune to the sunlight's effects via the "Sunscreen" elixir or a lifetime reward.
- They can drink Fairy plasma
- They have the ability to reveal or deny their existence to Sims.
- They can brew the Sunscreen elixir to become immune to sunlight.
- Immortal is a lifetime reward which once vampires have it, they "will completely stop them from aging, allow them to be in the sun without any penalties, will never...[be rejected] when taking a drink of blood from another Sim, and will need less plasma to survive". However, "a side effect of this award may include slight sparkles".
- Vampires have interactions such as:
- Warn Away
- Hypnotic Gaze
- Intimidate
- Imply Their Mother was a Chupacabra
- Exploit Their Weaknesses
- Ask to Forsake Powers
- Confess to Being a Vampire
- Deny Being a Vampire
- Accuse of Being a Vampire
- Show off Teeth
- Vampirism Elixir
- The bottled vampire's bite elixir will turn a sim into a vampire.
- Bonehilda
- Alchemy
- Gatherer
- Brooding
- Proper
- Supernatural Fan
- Supernatural Skeptic
- Night Owl
- Alchemy Artisan
- Celebrity Psychic
- Greener Gardens
- Leader of the Pack
- Magic Makeover
- Master of Mysticism
- Mystic Healer
- Turn the Town
- Zombie Master
- Alpha Dog
- Flying Vacuum
- Immortal
- King/Queen of the Fae
- Magic Hands
- Philosopher’s Stone
- Fortune Teller
- Alchemist (self-employed career)
- Moonlight Falls
- Vampire Lounge
- Elixir consignment store
- Supernatural Hangout
- Fairy House
- A fairy house cannot be seen as it is a rabbit hole and it is a "very-all-purpose object."
- "This small house looks like a letterbox, but is in reality a house for little fairies! Both toddlers and elderly can hide themselves, party all night or sleep in this house."
- "The fairy house allows fairies to go in and satisfy some of their more everyday needs. They can even throw a Fairy House Party inside with some of their friends!
- Arboretum
- A landscaped space where fairies can spend time with one another
- Fairies can interact using:
- "Participate in Gardening Contest"
- "Look for Fairies"
- "Play Fairy Games"
- "Talk to Gypsophila"
- "Visit Arboretum"
- "Visit Arboretum With..."
- Traveler's Caravan
- The Toadstool: The warm homey atmosphere of The Toadstool makes it a great place to unwind. Grab a rocking chair by the fire or take a seat on the upstairs balcony for a perfect people watching location.
- Varg’s Tavern: For a howling good time, give Varg’s Tavern a try. This old converted warehouse is now deemed the local ‘supernatural hangout’ and a great place to grab a juice or pick a fight.
- Red Velvet Lounge: While the Red Velvet Lounge might not look like much on the outside, this vampire lounge sits on prime real estate near the river, and is known as one of the more posh locales to enjoy some plasma or get down on the dance floor.
- Aleister’s Elixirs and Sundries: Want to practice a little alchemy, pick up a new elixir recipe or buy that rare ingredient? Aleister’s Elixirs and Sundries, named after the historical Alchemist Aleister Krummly, is the one stop shop for all your elixir needs! This is also the place to put your elixirs up for sale if you want to make some cash with your alchemy skill.
- Fae Ray Arboretum: Fae Ray Arboretum is a nature-lover’s paradise. Explore the grounds, read a book in the shade of your favorite tree or listen to the calming sounds of the fountains in this beautiful park. Inside the actual Arboretum you can search for fairies, take a tour or even play fairy games. For the competitive gardener, the Arboretum hosts frequent gardening competitions – enter your best produce and possibly win a prize!
- Library of Lore & Vault of Antiquity: For Sims with more intellectual interests, a visit to the Library of Lore & Vault of Antiquity is sure to satisfy even the greatest thirst for knowledge. Sims looking for ‘unique’ information can bypass the library building and head straight to the Vault of Antiquity. Trivia competitions and alchemy classes are just a few of the things to do in this historical location.
- Moonlight Point: Watch the sun set from Moonlight Point or take a walk along La Shove Beach with your werewolf pals to truly appreciate the beauty nature has to offer.
- Jellybean
- Haunting Curse
- Transmutation
- Red Valerian
- Mandrake
- Wolfsbane
- Ghost Chili
- Truffles
- Red Toadstools
- Porcini Mushrooms
- Spotlight Mushrooms
- White Cap Mushrooms
- Mycena Mushrooms
- Glow Orb Mushrooms
- Toad Fish
- Fairy Damsel
- Luminous Salamander
- Bloodstone
- Moonstone
- Sunstone
- Vegetarian Chili
- Firecracker Shrimp
- Firecracker Tofu
- Potato Truffle Torte
- Honey
- Jellybeans
- Mushroom Omelette
- Porcini Risotto
- Ceviche
- Hot and Sour Soup
- Aloo Masala Curry
- Chili Con Carne
- Known as "Gnomes of The Darned".
- Comes in 5 different ghost shades
- Chances of getting this type of gnome is higher when a Sim fails a casting spell
- Throughout night time, these gnomes will change color and may even become haunted by a real ghost
- Lunar Cycle